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It appears from some unused dialogue that if you didn't do this quest fast enough that one by one Jarl Balgruuf's kids fall under her influence resulting in patricide, where Hrongar would have taken over. Mephala: This one actually has some unused elements taken out of the final release of the game. It's now your task to investigate and track this npc down and upon their death you find the ring of Namira. The MO is always the same, the killer is eating parts of the victims before moving on.
#Skyrim daedric quests mod serial#
This option introduces a new character to the game. A set number of game days after you refuse you begin hearing rumors of a serial killer going from town to town. Namira: You meet Eola in the Hall of the Dead, she talks to you about eating the dead and cannibalization, you think it's disgusting and refuse to help. Here are a few ideas I have off the top of my head: Think of it as an if you won't do it someone else will.
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They simply find another to do their bidding resulting in new quests which would allow you to achieve the artifact in a different way. They would have course need to allow you to have enough time to get the artifacts for yourself, but I believe the best way to activate the change in the quest lines is if you refuse to help a Daedric Prince. So what if you weren't the only option a Daedric Prince had for their champion? What if there were 15 new adventurer NPCs added to the game who's sole purpose was to personally seek out their favored Daedric prince for their favor? It's stated that adventurers of all stripes seek out the Daedric artifacts to aid them in their journeys. The load screen hints even provide a solution to make these quests more dynamic and interesting, as well as allow a "good" character to get some of the darker artifacts.
#Skyrim daedric quests mod mods#
Sure, there are mods like Namira for good guys and Boethia for good guys, but they just don't raise the stakes high enough. And if you are playing a "bad" character it hardly makes sense for him to aid Meridia. However the quest lines have no stakes and sometimes require your character to do things that is not consistent with your play style if you want to collect all of them.įor example if you are playing a "good" character it doesn't make sense for him to cannibalize a guy to get the Ring of Namira, or sacrificing a friend to Boethia for the Ebony Mail. Some of my favorite quest lines in TES have been the ones to obtain the various Daedric artifacts.